Unreal Engine 4

As part of my job, I'm working as a research and development artist. We usually work with 3D software such as Maya and Zbrush to produce pre-visualizations for film, animations and theme park rides.

It's fun creative and rewarding but you can easily get lost in a scene. Literally. 








We are developing scenes which render in real time, and can be used with the Oculus device to help see the scene in action, from any position or angle without the use of pre-rendered video files or any actual sets being fabricated in real life.

Epic games released the 'Unreal Engine 4' this year for free. By using a unique pricing plan you only start paying for the product licence once you start making money. There are tons of market place library assets appearing every week and are wonderfully easy to use (at first glance) with a high level of alteration in the blueprint maps. If you can dream it, anything can be achieved.

Impossible is nothing.














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