Substance Painter 2019

Finally upgrading to SP2019 last week encouraged me to be a bit more creative with some lunchtime renders. These are just two of my current favourites with a great one still in the works.
Update to follow soon!

These are material exercises to understand some new functions and make some strange stuff!



Not the project I am currently working on, (think I might have bitten off more than I can chew) but an lasergun I made for a VR project. Pretty fun though.

Popular posts from this blog

Accurate velocities from vertex deformation

How to Blend assets with your Landscape in UE4 Runtime with Virtual Texturing (RVT)

Volumetric Fog and Lighting in Unreal Engine 4