R2-AD
As we smash into December 2019 I start to feel like that I didn't do enough this year.
But as November slips away, I suddenly find myself with a few days to spare.
So it's time to get right back into it!
I finally got around to doing some texture work on a Star Wars Astromech I've had for almost a year.
Introducing R2-AD...
With an alternative color scheme which I also really like.
...And a poorly neglected rusted version. Poor little astromech.
A few clicks later, and we've got him in Unreal.
Add a simple blueprint to make him find and follow the player...
And now you've got an adorable little friend for life.
If you're an unreal geek like me, feel free to download my project here and have a play:
https://drive.google.com/drive/folders/1FvitALdqYCqgGfz7BA5hrsZT9VbeplY_?usp=sharing
Enjoy!
But as November slips away, I suddenly find myself with a few days to spare.
So it's time to get right back into it!
I finally got around to doing some texture work on a Star Wars Astromech I've had for almost a year.
Introducing R2-AD...
With an alternative color scheme which I also really like.
...And a poorly neglected rusted version. Poor little astromech.
A few clicks later, and we've got him in Unreal.
Add a simple blueprint to make him find and follow the player...
And now you've got an adorable little friend for life.
If you're an unreal geek like me, feel free to download my project here and have a play:
https://drive.google.com/drive/folders/1FvitALdqYCqgGfz7BA5hrsZT9VbeplY_?usp=sharing
Enjoy!